INDICADORES SOBRE THE FIRST BERSERKER: KHAZAN VOCê DEVE SABER

Indicadores sobre The First Berserker: Khazan Você Deve Saber

Indicadores sobre The First Berserker: Khazan Você Deve Saber

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e 1 suco muito bom para se repetir

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiraçãeste para isso foi Nioh, que também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira um pouco do charme de 1 Souls e a graça do explorar um mundo interconectado e dar caminhos natural escondidos entre as áreas.

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Este único detalhe aqui é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.

It's also what I love most about The First Berserker: The First Berserker: Khazan Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Igualmente temos personagens demasiado bem escritos que acompanham o protagonista em a jornada e qual agregam bem natural para o conteúdo da história.

Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

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